Born in 1960 in Nagano Prefecture, ABE graduated from the Department of Aesthetics and Art History, Tokyo University of the Arts. From 1990 to 2001 he worked as a curator for the Canon ARTLAB project. Since then, he has worked on numbers of original projects including LOVERS [Kyoto Art Center, 2016] by FURUHASHI Teiji, molecular informatics [Yamaguchi Center of Arts and Media “YCAM”, 2011] by MIKAMI Seiko, and IO_DENCIES [Canon ARTLAB, 1997] by Knowbotic Research. He worked for the “YCAM” pre-opening office from 2001, and from 2003 to March 2017, he had been both the Artistic Director and the Deputy Director of “YCAM”. At “YCAM”, he has curated and produced various original projects including datamatics  and supersymmetry  by IKEDA Ryoji, ENSEMBLES  by OHTOMO Yoshihide, LIFE-fluid, invisible, inaudible… by SAKAMOTO Ryuichi and TAKATANI Shiro, polar m  by Carsten NICOLAI and Marko PELJHAN, particles  by Daito Manabe + Motoi Ishibashi, Vanishing Mesh , and Korogaru koen series (Rolling Park) . 2016 Berlin “transmediale award 06” International Jury, 2009 Taipei “The 4th Digital Art Festival Awards” International Jury, 2014-2016 “The Art Encouragement Prizes” Jury of the Media Arts Division, and 2017 Gwangju “The Third ACC Festival” Guest Director.
ENDO is a pioneer among Japanese game creators. Since the 1980s he has created numerous works in a variety of fields and genres, including arcade games, home video games, PC games, card games, mobile phone applications, and smart phone applications. He is currently working on the development of game-related textbooks and the education of the next generation of game creators, while also active as a leading force in game research in Japan.
To Be Confirmed
Born in 1974 in Tokyo, NAKAGAWA completed the coursework for the Doctoral Program at Waseda University Graduate School of Science and Engineering. Focusing mainly on games, animations and dramas, but expanding his interest into Japanese philosophy, urban theory, anthropology and information technology, he has written many reviews that bridge reality and fiction. He is currently the Associate Editor of PLANETS, a magazine of cultural criticism. Author of Tokyo Skytree Ron (Tokyo Skytree Theory) [Kobunsha, 2012] and Gendai Game Zenshi Bunmei no Yugishikan kara (The History of Contemporary Game: From the Historical View of Amusement in Civilization) [Hayakawa Shobo, 2016]. Co author and editor of works such as Shiso Chizu vol.4 (Thought Map vol.4) [NHK Publishing, 2009] and Amachan Memories [PLANETS and Bungeishunju, 2013]. He worked on the screenplay and story editing of the animation 6HP by MURAKAMI Takashi.
Born in 1975 in Kanagawa Prefecture, SAITO began his career in New York in 2000 after graduating from Columbia University with a Master of Science degree in Advanced Architectural Design (MSAAD). Since then, he has been active in creative work at the Arnell Group, and returned to Japan upon being selected for the Echigo-Tsumari Art Triennial event. He produces works in the commercial art field which are three-dimensional and interactive while also being based on the firm grounding in logical thought that he cultivated through architecture. He has won numerous international awards from 2009. He currently serves as Director of Rhizomatiks Co., Ltd., while also lecturing part-time at the Department of Graphic Design in the Faculty of Kyoto Seika University. 2013 D&AD “Digital Design” Jury, 2014 Cannes Lions “Branded Content and Entertainment” Jury. Milan Expo Japan Pavilion theatre space director, Media Art Director at Roppongi Art Night 2015. Good Design Award 2015-2016 Jury.
Born in Tokyo in 1961. Professor at Tama Art University and instructor at Bigakko. After graduating from the Hokkaido University of Education, he studied the sociology of education and language at Shinshu University, and also studied painting under KIKUHATA Mokuma at Bigakko. In 1994 he became the art director for WIRED magazine’s launch in Japan. In 1998 he founded ASYL DESIGN inc. (current Asyl). From 2003 to 2010 he produced Central East Tokyo (CET), an art, design and architecture event. In 2010 he was involved in the establishment of 3331 Arts Chiyoda. His work is included in the permanent collection of the San Francisco Museum of Modern Art, receiving awards from Japan and overseas. His artwork There, it has grown has been exhibited in Trans Arts Tokyo 2013-, Odate/Kita-Akita Arts Festival 2014, and other locations.
Born in Shizuoka Prefecture in 1966. He is the representative of Stripe Factory, Inc. and a lecturer at Tama Art University. At SIGGRAPH, the leading academic conference for computer graphics, he has won ten awards since 1993 for both his artwork and commercial work such as TV commercials. He has won numerous awards at festivals outside Japan such as Prix Ars Electronica and IMAGINA. His vigorous activity has international and domestic reach, and he has participated in a large number of group exhibitions at museums, including the Tokyo Metropolitan Museum of Photography and the Tokyo Metropolitan Museum of Art. He is also active as a director for commercials. He has created motion graphics for Toshiba, Suntory, and Japan Television among others. At the Aichi Expo he was the director of the first floor of the Seto Japan Pavilion. He has created promotion videos for Ken ISHII and INOUE Yosui and is also drawing attention as a VJ at live concerts. In 2015, a solo exhibition of his 3D works was held under the title PINK SKIN.
Born in 1953 in Tokyo Prefecture, NISHIKUBO joined the Waseda University Broadcasting Society in 1972, and joined Tatsunoko Production Company in 1976. After leaving the company in 1979 he worked under the guidance of DEZAKI Osamu. He then became a freelance director for TV and original video animations, films, commercials, promotional videos, and games. He worked as a director for the films Atagoal: Cat’s Magical Forest, Musashi: The Dream of the Last Samurai, and Giovanni’s Island; the original video animations Radio City Fantasy and Video Girl Ai; the animated TV series Miyuki, Red Photon Zillion, Legend of the Heavenly Sphere Shurato, and Otogi zoshi; the commercials Where Dreams Come True and NEXT A-Class; and the Yarudora game series. He has also worked as a sequence director in a series of works directed by OSHII Mamoru, such as Ghost in the Shell 2: Innocence. Giovanni’s Island has won 15 awards in eight countries, including at the Annecy International Animated Film Festival (France), the Fantasia International Film Festival (Canada), the Mainichi Film Awards (Japan), and the Chicago International Children’s Film Festival (United States).
Born in Shizuoka Prefecture in 1966, UDA graduated from the Animation Department of Tokyo Design Academy. Starting off as an assistant director trainee in the feature animation film Transformers: The Moviein 1986, he became the assistant director and production assistant of the TV animation Transformers: The Headmasters from 1987, and has since directed many Toei Animation films including SAILOR MOON and YOUNG KINDAICHI’S CASE BOOK. Also directed several TV animations and animated feature films including Galaxy Kickoff, GALAXY EXPRESS 999 Eternal Fantasy, ONE PIECE THE MOVIE, Rainbow Fireflies (included in the Jury Selection of the 16th Japan Media Arts Festival) and Onagawa Chuu Basuke Bu: 5-nin no Natsu (The Summer of the Five Members of Onagawa Junior High School Basketball Team).
Born in 1954 in Saitama Prefecture, YOKOTA studied animation in the Creative Image Course of the Department of Cinema at the College of Art, Nihon University. Upon graduation he entered the Psychology Program of the Graduate School of Literature and Social Sciences at Nihon University and received a master’s degree in 1979. Starting with a presentation at the 19th Convention of the Japan Society of Image Arts and Sciences titled “A Psychological Analysis of Motion in Animation,” he has presented his research results on animation at the Japan Society of Image Arts and Sciences, the Japan Society for Animation Studies, and the Society for Animation Studies. He has also published articles in academic journals. His animation related activities include guest lecturer at I Castelli Animati, and serving as both a jury member and a lecturer at Puchon International Student Animation Festival. His major publications include Japanese Animation: East Asian Perspectives [University Press of Mississippi, 2013; co-editor and author], Animation no jiten (The Encyclopedia of Animation) [Asakura Shoten, 2012; co-editor and author], Nikkan animation no shinri bunseki: deai, majiwari, tojikomori (A Psychological Analysis of Japanese and Korean Animation: Encounter, Interaction, and Withdrawal from Society) [Rinsen Shoten, 2009], and Media kara yomitoku rinsho shinrigaku: manga, anime wo aishi, kenko na kokoro wo hagukumu (Clinical Psychology of the Media: How to Love Manga and Anime and Develop a Healthy Mind) [Science-sha, 2016].
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Born in 1947 in Kyoto Prefecture, MINAMOTO made his debut as a manga artist in 1967. He is known for his distinctive mixture of jokes and serious scenes. In 2004 he received the 8th Tezuka Osamu Cultural Prize Special Award in recognition of his pioneering of new areas in manga and his contributions to manga culture. He was awarded an Excellence Prize at the 14th Japan Media Arts Festival in 2010. His works include the Fuunji-tachi (The Adventurers) series, Homohomo7, Chosensha-tachi (The Challengers), and a World Classics series including Don Quixote and Les Miserables.
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To Be Confirmed